Levite Taal
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A great guardian of important positions is a 'Tat aluf' (Subordinate-General) due to the silent, but imposing and presence.
Information
Advances from: | Levite Alam |
Advances to: | Levite Aluf |
Cost: | 29 |
HP: | 49 |
Movement: | 5 |
Vision: | 6 |
XP: | 42 |
Level: | 2 |
Alignment: | neutral |
ID | Levite Taal |
Abilities: | terror, leadership, Summon Phoenix |
Attacks (damage - count)
![]() | spear melee | 10 - 3 pierce | |
![]() | shield ranged | 3 - 3 impact |
Resistances
![]() |
blade | 10% | ![]() |
pierce | 10% | |
---|---|---|---|---|---|---|
![]() |
impact | 10% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 3 | 20% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 2 | 50% |
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Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 3 | 20% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 60% |